using RimWorld;
using System.Linq;
using Verse;



namespace RimZombieGirl
{
    public class CompProperties_DirtTeleport : CompProperties_AbilityEffect
    {
        public EffecterDef targetEffect; // 路径特效
        public SoundDef targetSound; // 落点声音
        public ThingDef targetMote; // 落点特效


        public CompProperties_DirtTeleport()
        {
            compClass = typeof(CompAbilityEffect_DirtTeleport);
        }
    }
}